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Augmented Reality in the Art Room

The purpose of this blog post is to show how I have used augmented reality(AR) in the art room. My favorite app for this is Quiver Vision, which is a website that has different coloring sheets (including educational packs) that students color and then scan the image on the app to make it come to life and look 3D. The first time I tried this was at the beginning of the 2018 school year when we participated in Dot Day. Dot Day is based on Peter Reynold's book, The Dot, and classrooms all over the world participate on September 15th by painting their own dots inspired by his idea of experimenting with size, shape, color, etc... This year I had students create a dot using a coffee filter and crayola markers, and students could spray it to make the colors blend together and create a tye dye effect. Some students chose to use Sharpies so the picture they drew would stay in place. I used Cassie Stephens idea of hanging them up throughout the hallways by connecting paper clips.

You can view more pictures from Dot Day by clicking HERE.

So how did I incorporate AR into this lesson?

I used Quiver Visions Dot Day coloring sheet for early finishers to explore their creation in 3D! Here are some examples of what students made:

Another neat coloring pack I found that was relevant to art was Yuri the painter who will transform your drawing using different artist styles! Here is a video I created to show an example of how it works.

There are many other educational packs that are great for other subject areas such as Math, Science, and Social Studies which is perfect for STEAM. For example, there is this educational starter pack which includes a map that turns into a globe, a volcano that will start erupting as you tap the screen, animal and plant cell worksheets that will quiz you by highlighting different cell parts, and more!

AR is changing the way educators can engage students in lessons with authentic learning experiences. Another really great AR app that I have used is HP Reveal, formally known as Aurasma, which allows you to overlay images on top of a selected image. I did this with my minion parody bulletin board that features different minion pictures representing famous artworks by overlaying the original painting over the parody using the app HP Reveal. Students hover the iPad over the parody and the original pops up on the screen and allows students to make inferences on similarities and differences between the parody and the original painting. Imagine the possibilities of using this technology with word walls revealing the definition for students or anchor charts reviewing the steps on how to work out a math problem to check their work!

Another app that I love, that just integrated AR, is Flipgrid! I have used Flipgrid for class discussions on comparing different artist styles or comparing two artworks before and you can see the examples I added to the disco library by clicking here. I am so excited to try out the new AR feature using QR codes this next school year!


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